![]() It’s actually somewhat of a problem in-game right now, in addition to new players in general and trolls/throwers. Release: SpellForce: Conquest of Eo with Lords of Magic as a GIFT (28) yesterday Publisher Sale: Iceberg Interactive games up to -80 (11) yesterday Special Sale: Asterix & Obelix titles up to -85 and XXL Collection release (11) yesterday Release: M.U.D.S. You might be surprised how often players don’t know protocol. ![]() Unfortunately, a few of your hackers probably will screw up, but that’s why threads like this exist, so new players can learn protocol for the future. Observant agents are likely to notice signals, and, furthermore, if your partner is unaware of protocol, they’re unlikely to notice subtle signals in the first place. Generally, it’s worse to signal than it is to risk your partner being unaware of protocol. Don’t signal to your partner, even if you suspect they don’t know protocol. If you find yourself in a node with a fellow hacker, consider which hacker has protocol before node maintenance begins. It is very important, especially at a high level, to know protocol, as not knowing protocol can lead to double hacks or double secures. Once you understand and memorize these three rules, there is no confusion on your part about protocol and it improves both your agent and hacker play. Any other protocol you’re told that deviates from this rule set is non-meta. These are the three general hacker protocol rules followed by players in Mindnight. Rule 3: If the proposer is an agent, and there are two or more hackers in the node who have either not hacked before or who both hacked last, the hacker closest counter-clockwise to the proposer hacks. Rule 2: If the proposer is an agent, and there are two or more hackers in the node, the hacker who hacked last hacks. Rule 1: The hacker who proposes the node hacks. There is a sound logic behind protocol that applies to every possible scenario. Note that Rule 1 supersedes Rule 2 and Rule 3, while Rule 2 supersedes Rule 3. ![]() Although other threads describe protocol, I figure having another guide is good for the game at this time, seeing as it’s free-to-play and has many new players currently. It’s only here for players who don’t know protocol to reference so they can memorize it. This thread is not meant to be an extensive account of protocol. I see a lot of players who don’t know protocol, so I figured I’d make a simple thread to describe the three hacker protocol rules. ![]()
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